Place Value Skill Sequence
F
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Understand that a ten frame holds ten objects when it is full
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Locate and place numbers to at least 20 using number lines and charts
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Make two-digit numbers (to at least 20) using materials that represent tens and ones e.g. ten-frames, bundling sticks, number tiles
Count two-digit numbers (to at least 20) using materials that represent tens and ones e.g. ten-frames, bundling sticks, number tiles
1.0
Read two-digit numbers
Count two-digit numbers using materials that represent tens and ones e.g. ten-frames, bundling sticks, number tiles, MAB
Make two-digit numbers using materials that represent tens and ones e.g. ten-frames, bundling sticks, number tiles, MAB
Identify the Place Value columns for Hundreds, Tens and Ones
Compare numbers between 0-120
Order numbers to at least 120 (ascending and descending)
Locate and place numbers up to 120 using number lines and charts
Partition numbers to at least 120 into Hundreds, Tens and Ones (written and mental)
Know that there are 10 tens in one hundred
2.0
Read three-digit numbers
Count three-digit numbers using materials that represent Hundreds, Tens and Ones e.g. number tiles, MAB
Make three-digit numbers using materials that represent Hundreds, Tens and Ones e.g. number tiles, MAB
Identify the Place Value columns for Hundreds, Tens and Ones
Compare numbers up to 1000
Order numbers up to 1000 (ascending and descending)
Locate and place numbers up to 1000 using number lines and charts
Partition three-digit numbers to into Hundreds, Tens and Ones (written and mental)
Understand that 100 cents is equal to one dollar
Know that there are 10 hundreds in one thousand
Use Place Value knowledge to add 10 to any number
Use Place Value knowledge to subtract 10 from any number
Recognise the role of a zero digit as a placeholder
Rename two- and three-digit numbers (standard groupings, e.g. 463 is 4 Hundreds, 6 Tens and 3 Ones)
Rename two- and three-digit numbers (non-standard groupings, e.g. 463 is 46 Tens and 3 Ones)
3.0
Read four-digit numbers
Count numbers beyond 10,000 using materials that represent Thousands, Hundreds, Tens and Ones e.g. number tiles, MAB
Make numbers beyond 10,000 using materials that represent Thousands, Hundreds, Tens and Ones e.g. number tiles, MAB
Identify the Place Value columns for Thousands, Hundreds, Tens and Ones
Compare numbers beyond 10,000
Order numbers beyond 10,000 (ascending and descending)
Locate and place numbers beyond 10,000 using number lines and charts
Partition numbers beyond 10,000 into Thousands, Hundreds, Tens and Ones (written and mental)
Use the Split Strategy to partition numbers to assist with calculation
Use the Jump Strategy to partition numbers to assist with calculation
Use zero as a placeholder when recording money amounts with single digit cents
Rename numbers up to 10,000 (standard groupings, e.g. 463 is 4 Hundreds, 6 Tens and 3 Ones)
Rename numbers up to 10,000 (non-standard groupings, e.g. 463 is 46 Tens and 3 Ones)
Match numerals to words for numbers up to 10,000
4.0
Read whole numbers of five digits or more
Round numbers to the nearest 10
Round numbers to the nearest 100
Round numbers to the nearest 1000
Use Place Value knowledge to multiply any whole number by 10
Use Place Value knowledge to divide any whole number by 10
Identify all Place Value columns between Hundreds of Thousands and Hundredths
Understand that 10 tenths is equal to one
Represent tenths using MAB, decimats or images
Order tenths up to one (ascending and descending)
Match fractions (written and visual) to their decimal notation for tenths (e.g. 2/10 = 0.2)
Understand that 100 hundredths is equal to one
Represent hundredths using MAB, decimats or images
Order hundredths up to one (ascending and descending)
Match fractions (written and visual) to their decimal notation for hundredths
Order numbers comprised of whole numbers and tenths (ascending and descending)
Compare numbers up to two decimal places (only numbers less than one)
Order numbers comprised of whole numbers, tenths and hundredths (ascending and descending)
Locate and place numbers up to two decimal places using number lines and charts
Understand the pattern of the base ten system across all whole number columns (10 of one makes one of the next eg. 10 tens makes one hundred and 10 hundreds make one thousand)
5.0
Use Place Value knowledge to multiply any number by 100
Use Place Value knowledge to divide any number by 100
Understand that 1000 thousandths is equal to one whole
Recognise that 100% is equal to one whole
Match decimal representations of tenths and hundredths with their equivalent percentage
Identify all Place Value columns between Hundreds of Thousands and Thousandths
Represent thousandths using MAB, decimats or images
Match fractions (written and visual) to their decimal notation for thousandths (e.g. 256/1000 = 0.256)
Match common fractions to their percentages (halves, thirds, quarters, tenths, hundredths)
Order thousandths up to one (ascending and descending)
Compare numbers of more than two decimal places
Locate and place numbers of more than two decimal places using number lines and charts
Order numbers comprised of whole numbers, tenths, hundredths and thousandths (ascending and descending)
6.0
Use Place Value knowledge to add tenths to any number
Use Place Value knowledge to add hundredths to any number
Use Place Value knowledge to add thousandths to any number
Use Place Value knowledge to multiply any decimal number greater than one by 10 (e.g. 3.5 x 10 = 35)
Use Place Value knowledge to divide any decimal number greater than one by 10 (e.g. 76.5 ÷ 10 = 7.65)
Use Place Value knowledge to multiply any decimal number greater than one by 100
Use Place Value knowledge to divide any decimal number greater than one by 100
Understand the pattern of the base ten system across all decimal number columns (10 of one makes one of the next eg. 10 tenths makes one whole and 10 hundredths make one tenth )
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