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Order numbers less than zero (negative integers) on a number line

Mathsframe: Sequences - Whole Numbers

Timeframe: 5-10mins

Audience: Students play individually

Materials: iPads/Computers



Summary: Students can select their level of difficulty and complete the number sequences. Includes:
Count on and back by 2
Count on and back by 5
Count on and back by 10
Count on and back by 2, 5 and 10
Count on and back by 3, 4 and 6
Count on and back by multiples of 10
Count on and back by multiples of 100
Count on and back by steps of up to 12
Count on and back by steps of up to 50
Count on and back by steps of up to 100
Count on and back by 2, 5 and 10 (including negative numbers)
Count on and back by 3, 4 and 6 (including negative numbers)
Count on and back by multiples of 10 (including negative numbers)
Count on and back by steps of up to 12 (including negative numbers)
Count on and back by steps of up to 50 (including negative numbers)
Count on and back by steps of up to 100 (including negative numbers)

Guiding questions: What patterns do you notice? What strategies help you to work out what number comes next? When we’re ordering numbers counting up, what do we expect the numbers to do? When we’re ordering numbers counting back, what do we expect the numbers to do?

Ordered Pairs Dot-to-Dot Across 4 Quadrants

Timeframe: 1 hour

Audience: Individual student to Whole class

Materials: List of ordered pairs/instructions and Cartesian Plane with all 4 quadrants.



Summary: Students use positive and negative ordered pairs on all axes across 4 quadrants to plot a dot-to-dot to make a (preferably) unknown image.

Guiding questions: Students will need to be familiar with plotting ordered pairs in one quadrant before completing this task. Will need to ensure they plot x axis followed by y axis and have knowledge of labelling positive and negative numbers on a number line/Cartesian Plane.

Chinese Dragon Game/Caterpillar Game

Timeframe: 5-15mins

Audience: Students working individually

Materials: iPads/computers, number lines or number charts to support if required



Summary: These online games allow students to complete tasks for ordering and sequencing numbers.
Ordering random selections of numbers in ascending order: 1-5, 1-10, 1-20, 1-100, 0-100 (tens), 0-999, -10 to 10, 1 decimal place.
Ordering random selections of numbers in descending order: 10-1, 20-1, 100-1, 100-0 (tens), 999-0.
Sequencing numbers counting by ones: 1-10, 10-1, 0-100, 100-0
Sequencing even number patterns: 0-20, 20-0, 0-100, 100-0
Sequencing numbers counting by twos: 0-20, 20-0, 0-100, 100-0
Sequencing numbers counting by multiples of ten: 0-100, 100-0, 60-140, 140-60, 60-940, 940-60
Sequencing numbers counting by multiples of five: 0-100, 100-0, 80-120, 120-80, 80-920, 920-80
Sequencing numbers counting by multiples of up to five: 0-100, 100-0
Sequencing numbers counting by multiples of up to nine: 0-100, 100-0
Sequencing numbers counting by tens from a starting number other than zero: 0-100, 100-0, 61-139, 139-61, 61-939, 939-61
Sequencing numbers counting by fives from a starting number other than zero: 0-100, 100-0, 81-119, 119-81, 81-919, 919-81
Sequencing numbers counting by steps of up to five from a starting number other than zero: 0-100, 100-0
Sequencing numbers counting by steps of up to ten from a starting number other than zero: 0-100, 100-0

Guiding questions: What patterns do you notice? What strategies help you to work out what number comes next? When we’re ordering numbers counting up, what do we expect the numbers to do? When we’re ordering numbers counting back, what do we expect the numbers to do?

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